Several people have suggested to me, on several different occations, that Dagorhir should have a great big live chess combat. So here it is, the rules for such an activity.
The Players
Each team get's the following pieces:
Since we don't have enough people for a full chess set, each team get's a king, queen, bishop, knight, rook and a pawn, maybe 2 pawns.
Ideally, this would use a BIG checkered area, or at least one that was
marked off. Alternatively, we can just pretend we have checkers, which
might be more fun.
There is the possibility of laying out ropes on the edges of the playing
field, to indicate the dimensions of the board.
Here is the catch. There are 3 phases: command, move, and attack.
The herald calls out each phase, which lasts for 30 seconds.
During the command phase, the king orders his "pieces" to move in a
particular fashion, or to stay still, or to move freely.
During the movement phase, each piece moves according to their
directions.
During the attack phase, pieces may attack others who are within weapon
range. Remember, you're only fighting for 30 seconds.
May also want to add in a healing phase so that all survivors are healed
after combat, but it may be more fun this way.
I think it would be fun to put a bowman on each side to shoot. Maybe the
queen. ;-)